The XForce - Ng engine is Raptor's Next Generation engine targeted towards next generation graphics quality and performance. The Ng is packed with cutting edge technology and features set to give a mind blowing visual experience! The engine comes with a built in Editor  which enables level designers to "Hot Switch"  during a game session, and manipulate the level/scenario! The editor is packed with a wide range of functionality which includes Terrain editing, scene lighting, 3D Asset management/placement/editing, customizing scene based post processing effects and a lot more! Here are some of the features you can expect from the XForce - Ng game engine -

DirectX 9.0c API
Infinite size streaming terrain renderer
Auto scene population
Complete built-in 3D Asset manager
Highly Intuitive level rigging!
Shader Model 3.0 support
Normal mapping
Advanced post processing effects
Over 1 million polys  per frame @ 30fps!
Automatic clever scene management
Complete built in rigid body physics system
Skinned meshes, multiple animation blending
Built in C++ style scripting support
Advanced Shader enabled lighting engine
Easy templates for rigging special FX @ a per     object level (Ex. Env mapping, Normal mapping     etc.)

Raptor's XForce - Ng is a great platform to begin development of your next generation game. The engine comes with a vast set of middleware tools like the XParticle Studio, XAssetInducer, XGUIEditor, XScriptBuilder, XMeshPreviewTool, a built-in level editor; which makes game development a breeze! Raptor provides rich support and great pricing, find out more by helping us to get in touch with you! Drop us a one liner at engine@raptorentertainment.com and we'll get in touch within 1 working day!

For enquiries please contact us at engine@raptorentertainment.com


The XForce - Lite engine is built to take on low configuration systems and is engineered to deliver high quality 3D real-time graphics on a wider range of hardware. The engine is compatible on all flavors of MicrosoftTM Windows' platforms (Windows 98, Windows 2000, Windows XP). The engine is most suited for companies looking at building 3D Visualization powered applications targeted towards a bigger audience supporting a wide range of hardware configurations. This engine is best meant for 3D simulations where it is highly required to support a wide configuration of systems. The engine does not demand latest cutting edge graphics hardware to power up, and this means, companies need not upgrade all their existing hardware just to ensure application compatibility.

Raptor has dedicated set of libraries and components engineered as modules for the XForce Engine. Contact us for more information on how we could help you speed up bringing your design to reality, in the shortest time!

3D Visualization, Interaction, Real-time on low end configuration systems
Optimized for all flavors of Windows (Windows Millennium, Windows 2000, Windows XP)
Best suited for building 3D enabled simulations
Supports a wider audience by supporting a wider range of hardware configurations
Has a huge library of modules which can be attached to speed up development
No need to upgrade hardware in most cases, thereby saving valuable time and money

For enquiries please contact us at engine@raptorentertainment.com


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Engine Technologies ready.

Raptor's completes development of a new variant of its in-house 3D engine, the "XForce Engine". The variant is named as "XForce-Lite", which is a light weight build aimed to perform well specifically on low end configurations. The engine is highly optimized to work on minimally capable graphics hardware, and is best suited for Simulation based applications.

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Technically potent company

Only Indian company with a 3D Engine

Raptor possesses a highly reputed clientele

Raptor's experience and technological lead is        roughly 5+ years

Readymade technology base helps      Raptor deliver quicker

In-house technology reduces costs for      development drastically

Extremely talented team with an average      experience of 4+ years

 
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