

The XForce - Ng engine is Raptor's
Next Generation engine targeted towards next generation graphics
quality and performance. The Ng is packed with cutting edge technology and
features set to give a mind blowing visual experience! The engine comes with a
built in Editor which enables level designers to "Hot
Switch" during a game session, and manipulate the level/scenario!
The editor is packed with a wide range of functionality which includes Terrain
editing, scene lighting, 3D Asset management/placement/editing, customizing
scene based post processing effects and a lot more!
Here are some of the features you can expect from the XForce - Ng game engine -
DirectX
9.0c API
Infinite
size streaming terrain renderer
Auto
scene population
Complete
built-in 3D Asset manager
Highly
Intuitive level rigging!
Shader
Model 3.0 support
Normal
mapping
Advanced
post processing effects
Over
1 million polys per frame @ 30fps!
Automatic
clever scene management
Complete
built in rigid body physics system
Skinned
meshes, multiple animation blending
Built
in C++ style scripting support
Advanced
Shader enabled lighting engine
Easy
templates for rigging special FX @ a per object level (Ex. Env mapping,
Normal mapping etc.)
Raptor's
XForce - Ng is a great platform to begin development of your next generation
game. The engine comes with a vast set of middleware tools like the XParticle
Studio, XAssetInducer, XGUIEditor, XScriptBuilder, XMeshPreviewTool, a built-in
level editor; which makes game development a breeze! Raptor provides rich
support and great pricing, find out more by helping us to get in touch with you!
Drop us a one liner at
engine@raptorentertainment.com and we'll get in touch within 1 working day!
For enquiries please contact us at
engine@raptorentertainment.com


The XForce - Lite engine is built
to take on low configuration systems and is engineered to deliver high quality
3D real-time graphics on a wider range of hardware. The engine is compatible on
all flavors of MicrosoftTM
Windows' platforms (Windows 98, Windows 2000, Windows XP). The engine is most
suited for companies looking at building 3D Visualization powered applications
targeted towards a bigger audience supporting a wide range of hardware
configurations. This engine is best meant for 3D simulations where it is highly
required to support a wide configuration of systems. The engine does not demand
latest cutting edge graphics hardware to power up, and this means, companies
need not upgrade all their existing hardware just to ensure application
compatibility.
Raptor has dedicated set of libraries and components engineered as modules for
the XForce Engine. Contact us for more information on how we could help you
speed up bringing your design to reality, in the shortest time!
3D
Visualization, Interaction, Real-time on low end configuration systems
Optimized
for all flavors of Windows (Windows Millennium, Windows 2000, Windows XP)
Best
suited for building 3D enabled simulations
Supports
a wider audience by supporting a wider range of hardware configurations
Has
a huge library of modules which can be attached to speed up development
No
need to upgrade hardware in most cases, thereby saving valuable time and money
For enquiries please contact us at
engine@raptorentertainment.com
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